Hi
So these nodes are doing a lot of work, and documentation is very basic.
Great examples would describes the connection between choices a user does and the result of those choices.
Feels like we should have example files of how to
- Import Geometry, how does attributes travel from SOP's to USD (LOP's)
- Packed Geometry, different ways of getting them in, as a lot of content is coming from there
How to prepare your packed geometry vs geometry to retain Name and Path from SOP's
Where do my attributes end up?
- Point Instancer, different examples of the three main modes, first input, second input (all prims) and second input (selection)
- How to hide exemplars?
- How to use name attribute to copy exemplars on to specific points
So what I am asking for is more examples how to use it, beyond copying a pigheads to points
Examples I would love to see
ForEach loading from SOP's and generating Exemplars
A layout that moves and changes number of Exemplars
And all the examples we had during the beta period, they where great
Thanks