willh
2021年11月17日 03:43:57
Hi, im trying to get motion blur on instances. When I use a copy to point without packing the motion blur works, but its very heavy, when i pack the geo the motion blur stops working.
Is this a know limitation of karma?
robp_sidefx
2021年11月17日 04:03:50
Hi William, do you have a hip file you can share?
willh
2021年11月17日 04:18:01
Hi, here is a simple file.
I have checked out the prebuilt karma rop setup and it seems like using the cache works. It would still be great to use velocity blur on the instances.
robp_sidefx
2021年11月17日 04:59:16
Thanks, this is perfect. There are two different ways I immediately thought I could make this work, but neither is actually doing what I expect, so let me dig a bit deeper.
willh
2021年11月17日 07:44:51
Awesome thanks
jarenas
2022年7月5日 13:22:42
I stumbled today with this issue... Instance Velocity Blur doesn't seem to work as expected yet for copied packed instances done in SOP. Any news on this and recommended workflow?
robp_sidefx
2022年7月6日 06:09:50
Sorry, I really dropped the ball there in terms of not following up. There isn't a great solution for native instances here. Your options are, in the Scene Import node, to either unpack the geometry or use a point instancer.
jarenas
2022年7月7日 09:47:40
robp_sidefx
Sorry, I really dropped the ball there in terms of not following up. There isn't a great solution for native instances here. Your options are, in the Scene Import node, to either unpack the geometry or use a point instancer.
Thanks Rob, I decided on using the Point Instancer and then I stumbled with the same color import issue into instances exposed on the other thread hehe... always learning (specially in Solaris)!
mzigaib
2026年6月24日 12:53:40
Just check here if there is any option to have blur on point instances, I have a bunch of RBD rocks with v attribute and SOP imported to Solaris as point instance or else is too heavy to handle but I can not get velocity blur, any tips?
robp_sidefx
2026年6月25日 04:48:14
If you haven't already, make sure to enable Instance Velocity Blur on the Karma Render Settings.
Demo hip file attached