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Root » MARDINI Daily Art Challenge 2022 » Day 13 Animation | Vellum | Shape Match
brandonmcfarland
Finally made a martini for mardini.
mrhalaby
vasil-hristov
Shape match

I also made a box that didn't make it to the final render but I think it is worth sharing anyway
James Macgill

Shapes + Fluid + Grains =
Rocks + Water + Grit =
Rock Tumbler!
crude_lens
Day 13 Velllum Shape Match
cdordelly
Who wants a party to celebrate the end of the Vellum Week




Quick breakdown showing the node in action:




Hope you like it, cheers!


*I edited the comment to fix the quick breakdown video and the message but I uploaded it on the last minute, I think .
dotsimulate
shape match is really cool. Metal bending has always been something I've had trouble with RBD constraints. I had some wild results when messing with the hardening settings when in close proximity to other vellum objects which are not featured here and I might take another look at in the future...

xrossfader
Another fun node!

IG reel here [www.instagram.com]
ryouma_sanpei
Hello,

Animation


majstorovich
Not my day. Def will revisit Vellum after this is done.
matsnyman
Not sure what this node does

eduardobieta


I had a lot of problems, try so many times but at the end the node work after disabling some options acording the documentation:
Shape match constraints require the latest driver for NVIDIA Ampere series cards. This is version 456.38 on Windows and version 450.80.02 on Linux.
If you don’t update your driver, you can alternatively set the following environment variable to disable this feature: HOUDINI_OCL_FEATURE_DISABLE=CL_DEVICE_DEVICE_ENQUEUE_SUPPORT.

I update my drivers to Game or studio and dont work after set the env var.

This is my super late post about Shape Match with Vellum
will keep the work to catch up the full Mardini posts.
PierreRpn
Shape Match

JanLoehr
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