I Should find this community first.
I've spend "A LOT TIME" to try to understand how to build skeleton system in Kine-FX and APEX,
the answer is they both are super difficult, complicate and hard to understand,
but can create very complicate character set.
both also can do same basic thing with other 3D character animation software, but need spend more time for setup.
20 years ago, Softimage already build-in for skeleton system, just need few click, I guess Maya is same too.

But using Kine-Fx is super waste time, 10 mins in other software, few hours in Kine-FX for same thing.
I've try to use AEPX, It's need to build this super basic function by myself....and need to study APEX script first...WHY???
Sorry for my bad english, I am so tired and really want to cry.