traileverse
2024年2月5日 10:50:47
Some meshes I export from houdini into unreal have issues when Ray-Tracing is on; I’m getting bad shadow artifacts. What could the issues! Please see attachments. Any guidance in a direction to solve this will be very much appreciated.
System Specs:
RTX 3090
AMD Ryzen 3950x
64BG RAM
1) why do you compute weighted normals on import? get both normals and tangents
2) did you enable nanite? if yes - there's your answer
traileverse
2024年2月6日 21:05:06
osong
1) why do you compute weighted normals on import? get both normals and tangents
2) did you enable nanite? if yes - there's your answer
Thanks a lot for this, really helped!