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Full Version: Day 24 | Character | Crowd Motion Path | Animation
Root » Mardini 2024 » Day 24 | Character | Crowd Motion Path | Animation
rmagee
The Day 24 challenge is the Crowd Motion Path node. This is the last node of character week! SideFX Labs week starts tomorrow!



Here is a scene file [media.sidefx.com] with some examples from the video.
ichin0se
Day24 Crowd Motion Path SOP
anon_user_86835697
day24
leviathanbadger
Day 24
Knight model from mixamo.
Torch model from sketchfab.
samratacharyya_2000
24_Crowd Motion Path

Pablopaulo
Day 24 Crowd Motion Path Sop
vanity_ibex
clement_arlotti
LeePetrl
Day 24 - Crowd Motion Path
Mountain Joggers, first time using some heightfield nodes which are a good fun to get your agents moving about!
Muguja
Day 24 - crowds motion path

First time using crowd tools, really cool, need to play with it a bit more!

Chaseb
Day 24 Crowd Motion Path SOP

dweyel
vasil-hristov
Rob Chapman
Day 24 Crowd Motion Path

Quixel Bridge for the terrain, Epic marrketplace free african wild animal pack for the FBX zebras and anim clips

Nodes
Joshua Petrakos
razvan_flore
JKLM
First time using crowds, had some bugs here and there as well as a lot of issues importing the agents in Solaris without having thousands of prims du to the packed names...

TomMinor
Some unlucky penguins on a skiing holiday

Drewzee
That darned evil capy is at it again - this is a viewport flipbook btw, not Karma

Valent
Day 24 Crowd Motion Path
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