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realricecakecookie
I am currently working on a Houdini Crowd Simulation. When I open the hip file, I can see a bridge model and agents placed on the bridge. However, I am experiencing the following issues:

1. In /obj/agent, I set the direction using attribwrangle1, but when I run the simulation in dopnet, the agents are facing different directions.
2. I would like the agents to stay within the bridge area, but they keep moving outside of it.
Enivob
You do have some setup issues on the crowd solver. Your SOP path for the terrain points to the out for your agents. Try pointing it to the /out for your leg/bridge. Change the mode from Direction vector to UP Attribute.
realricecakecookie
Oh! The direction is fixed! Thanks.
I'm still getting agents leaving the leg.
realricecakecookie
Changing the Mode of the Terrain to Up Attribute fixed the agents that were exiting the leg.
realricecakecookie
But, as you can see in the photo, I ran into a problem.
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