Hi!
I want to ask something about the process of convert HDA nodes into MtlX. I'm a bit familiarized with the process thanks to the Shader Guy [www.youtube.com] video.
Right know I have the three process working correctly (vop2mtlx, mtlx2hda and mtlx2karma), I already converted some shaders.
Now I want to ask if there is any way to export an UI that is not represented as a node input, for example an Ordered Menu that controls an internal Switch node, this kind of menu:
Or which can be the method to have a menu like that controlling an internal switch node? Right now I only copied the parameter as relative reference to the switch controller with no success, the created mtlx node has only the color inputs that I created with the Subnet Input Connectors, but nothing from the Ordered Menu that the HDA has on the UI controlling the switch, and the ordered menu values are float to be compatible with the Switch "which" parameter.
Maybe I need to create the menu manually on the mtlx file? Let me know if there is something I can do,
Thanks!