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Full Version: Confused about abstract controls (ikfkblend + blendshape)
Root » Rigging » Confused about abstract controls (ikfkblend + blendshape)
nicholasralabate
Hi, I am just now trying out some of the new character autorig components and I'm not sure I'm setting them up correctly. When I set up ikfkblend, I get a white diamond but it does not change color or opacity as I drag it. Additionally, the IK controls don't disappear when the FK controls are set to 100% and the FK controls don't disappear when the IK controls are set to 100%.

Similarly, the blendshape abstract control is sort of this red stop sign thing that also doesn't seem to visually change as I manipulate it. It is opaque red at 100% blend and it is opaque red at 0% blend.

Is this expected behavior, and if so how do I wire up these controls to respond visually to input?

esttri
Visual feedback for controls is not supported in 20.5 but it is already on our list and is being actively worked on.
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