Time to move from the single building or single tree to a full environment.
Thanks again for all the great entries - the judges are being challenged every day to pick a top 3 - so many others are worthy of recognition - unfortunately rules are rules and three must come out on top!
Igor Backstrom
2025年3月5日 00:20:53
Head image is for previous day
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yatu8
2025年3月5日 02:27:39
rakyhr
2025年3月5日 07:17:58
MARDINI 2025 Day5 - Environment
90n83i
2025年3月5日 09:55:15
Day05_Environment This is Silent Ocean.
Bouke
2025年3月5日 11:23:12
samratacharyya_2000
2025年3月5日 13:32:30
Requson
2025年3月5日 14:37:57
05 Environment I made a cardinal Mardini mistake, and changed my mind on the project I'm doing mid way...
louisx
2025年3月5日 14:38:42
Coral Reef
vicifx
2025年3月5日 15:44:44
Day 5 - Environment
Burk
2025年3月5日 17:07:49
Alright, tried something simpler today.
nicolas.dalmer
2025年3月5日 18:25:52
Day05 - Environment used Greyscalegorilla
kingofthecassels
2025年3月5日 19:09:08
There ain't no party like a cactus party sop / cops / vellum
PierrickOpitz
2025年3月5日 20:15:25
Day 05 : Environment
Had so much fun with this one! Really love the result.
luijee
2025年3月5日 20:40:47
had too many solaris issues with this one, value clips + visibility tracking causing a nightmare. had to abandon and submit as a flipbook
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NaroD
2025年3月5日 21:58:25
nice topic 99999
Elinn_or
2025年3月5日 22:06:01
Day05 - Environment Last minute, late night rug-fur environment+gsg gobo
taaak
2025年3月5日 22:59:29
Day5 - Environment Rainy lotus leaf Its created by using Greyscalegorilla's Materials and HDRIs and Models. The rotating symbol is ”Sphere 03”, a free model provided by Greyscalegorilla, thank you.
DOP network
SOP network
Geometries
dweyel
2025年3月5日 23:27:38
zakkatara
2025年3月5日 23:40:48
My Day 5 - Environment Rubik's Cube
A Rubik's cube is challenging because pivots change with each rotation. I found a good method for addressing this using vex to control animation detail attributes and a for loop to add more rotations. Each cube belonging to each axis is re-grouped inside the for loop before moving onto the next rotation sequence. Really satisfying solve for what would otherwise be a huge headache to rig.
I really liked the concept of shuffling pieces of the world around. It would be interesting to try this with more elements at play such as water, clouds, and foliage.
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