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SOP/MSS_BrushHairLen.C
/*
* Copyright (c) 2018
* Side Effects Software Inc. All rights reserved.
*
* Redistribution and use of Houdini Development Kit samples in source and
* binary forms, with or without modification, are permitted provided that the
* following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*----------------------------------------------------------------------------
* This code is for creating the state to go with this op.
*/
#include <GU/GU_Detail.h>
#include <GU/GU_PrimPoly.h>
#include <OP/OP_Operator.h>
#include <SOP/SOP_Guide.h>
#include <SOP/SOP_Node.h>
#define PRM_MENU_CHOICES (PRM_ChoiceListType)(PRM_CHOICELIST_EXCLUSIVE |\
PRM_CHOICELIST_REPLACE)
// Prototype for function to create our state.
using namespace HDK_Sample;
// Define the new state...
void
{
}
};
static PRM_Name mssOpMenuNames[] = {
PRM_Name("paint", "Paint"),
PRM_Name("eyedrop", "Eye Dropper"),
PRM_Name("smooth", "Smooth"),
PRM_Name("callback", "Callback"),
PRM_Name("erase", "Erase Changes"),
};
#define PRM_MENU_CHOICES (PRM_ChoiceListType)(PRM_CHOICELIST_EXCLUSIVE |\
PRM_CHOICELIST_REPLACE)
{
};
BM_SceneManager *scene)
{
return new MSS_BrushHairLen((JEDI_View &)view, templ, scene);
}
BM_SceneManager *scene, const char *cursor)
: MSS_BrushBaseState(view, templ, scene, cursor)
{
// Nothing needed.
}
MSS_BrushHairLen::~MSS_BrushHairLen()
{
// Nothing needed.
}
const char *
{
return "MSS_BrushHairLen";
}
void
{
uifilename = "MSS_BrushHairLen.ui";
}
int
{
int key = (int)*event->value;
{
getPrimaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getSecondaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getPrimaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getSecondaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getPrimaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getSecondaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
if (!KEYCMP("h.pane.gview.state.sop.brush.p_callback"))
{
getPrimaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
if (!KEYCMP("h.pane.gview.state.sop.brush.s_callback"))
{
getSecondaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getPrimaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
{
getSecondaryVal().changed(0); // we want it too to set the state PRM
return 1;
}
return MSS_BrushBaseState::handleKeyTypeEvent(event, viewport);
}
{
switch ((MSS_PaintOp)(int)v)
{
case MSS_ERASE:
default: return SOP_BRUSHOP_ERASE;
}
}
{
return new PI_StateTemplate("proto_brushhairlen", // State Name.
"Brush Hair Len", // English name
"SOP_proto_brushhairlen", // Icon name
PI_NETMASK_SOP, // Marks this as a SOP state.
0);
}