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BM_State Class Reference

#include <BM_State.h>

+ Inheritance diagram for BM_State:

Classes

struct  Busy
 

Public Types

enum  BM_GenerateMode { BM_INLINE = 0x01, BM_OUTLINE = 0x02, BM_REGENERATE = 0x04 }
 
enum  BM_RMBMenuPopupMode { BM_RMB_MENU_ALLOWED, BM_RMB_MENU_DELAYED, BM_RMB_MENU_DENIED }
 
- Public Types inherited from BM_SimpleState
enum  BM_EntryType { BM_FULLTIME_ENTRY = 0x01, BM_OVERLAY_ENTRY = 0x02 }
 

Public Member Functions

 BM_State (BM_SceneManager &app, PI_StateTemplate &templ, const char *cursor=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)
 
virtual ~BM_State (void)
 
virtual void status (UT_String &s) const
 
virtual void renderStatusExtras (RE_Render *)
 
virtual int isHandle () const
 
virtual int enter (BM_SimpleState::BM_EntryType how)
 
virtual void exit (void)
 
virtual void concealState ()
 
virtual void revealState ()
 
virtual void interrupt (BM_SimpleState *state=0)
 
virtual void resume (BM_SimpleState *state=0)
 
virtual int preprocessSelect (UI_Event *event)
 
virtual int handleMouseEvent (UI_Event *event)
 
virtual int handleMouseWheelEvent (UI_Event *event)
 
virtual bool handleDoubleClickEvent (UI_Event *)
 
virtual int handleArrowEvent (UI_Event *event)
 
virtual void handleGeoChangedEvent (UI_Event *)
 
virtual void render (RE_Render *r, int x, int y)
 
virtual void renderPartialOverlay (RE_Render *r, int x, int y)
 
virtual int generate (BM_SimpleState::BM_EntryType how, bool insertmode=true, bool requestnew=false)
 
void startGenerating (BM_State::BM_GenerateMode how=BM_State::BM_INLINE, bool requestnew=false)
 
virtual void stopGenerating (void)
 
virtual void restart (void)
 
int meetsEntryConditions (const UI_Event &event) const
 
virtual int isEntryCondition (UI_Keyboard key) const
 
virtual bool handleTransitoryKey (const UI_Event &)
 
virtual int hasOpNode (const OP_Node &) const
 
virtual void handleOpNodeChange (OP_Node &)
 
virtual void handleOpUIChange (OP_Node &)
 
virtual void handleOpNetChange (OP_Network &)
 
virtual void handleOpNetClear ()
 
virtual int handleNodeDeleted (OP_Node &)
 
void wantsLocates (int yesNo)
 
virtual int hasLocates () const
 
virtual bool doesHandleLocates () const
 
int isPreempted () const
 
int isBuilding () const
 
int isEntered (void) const
 
bool isConcealed (void) const
 
int isGenerating () const
 
int isGeneratingInline () const
 
bool isRequestingNew () const
 
int isRegenerating () const
 
int isOverlay (void) const
 
int isFullTime (void) const
 
virtual int isModifier (void) const
 
virtual bool ignoreDisplayFlagChange () const
 
virtual int findPI (BM_OpHandleLink *pi) const
 
int isSticky (void) const
 
virtual bool getAllowIndirectHandleDrag () const
 
virtual BM_RMBMenuPopupMode getRMBMenuPopupMode (short altflags) const
 
int index (void) const
 
void index (int idx)
 
virtual const char * className (void) const
 
const PI_StateTemplategetTemplate () const
 
PI_StateTemplategetTemplate ()
 
virtual int isOpIndependent () const
 
virtual bool canSwitchToOpDependent () const
 
virtual void switchToOpDependent ()
 
virtual const char * getOperationBarIconName () const
 
virtual const char * getOperationBarLabel () const
 
virtual void afterUndo ()
 
virtual void refreshBindings (int id, const char *op_type)
 
virtual void refreshSettings (int id, const char *op_type)
 
virtual const char * replaceCursor (const char *newcursor)
 
virtual void getHelp (UT_String &help_text, bool &is_html)
 
virtual void getHelpDirAndNameOrUrl (UT_String &dir, UT_String &name, UT_String &url)
 
virtual bool showPersistent () const
 
virtual bool wantFailedOrienterEvent () const
 
virtual bool getShowSelectedOp () const
 
virtual void resetStateForNew ()
 
virtual int getVolatileToolboxCount () const
 
virtual UI_Feel * getVolatileToolbox (int index) const
 
virtual UI_Feel * getCustomSelectModeSideBar () const
 
bool isBusyProcessing () const
 
- Public Member Functions inherited from BM_ParmState
 BM_ParmState (BM_SceneManager &app, const char *cursor, const char *vname=0, const char *english=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)
 
virtual ~BM_ParmState ()
 
const UT_Stringname (void) const
 
const UT_Stringenglish (void) const
 
virtual void prepareDialogForDisplay () const
 
virtual int hasDialog (void) const
 
virtual UI_Feel * dialogFeel (void) const
 
virtual int getToolboxCount () const
 
virtual UI_Feel * getToolbox (int index) const
 
UI_Feel * extraDialogFeel () const
 
virtual void initializeUI (PRM_Template *tmpl=0)
 
- Public Member Functions inherited from BM_SimpleState
 BM_SimpleState (BM_SceneManager &app, const char *cursor, const char *name=0, const char *const *vnames=0, UI_EventMethod const *vmethods=0)
 
virtual ~BM_SimpleState (void)
 
virtual UI_Menu * getStateMenu (int ortho=0)
 
virtual UI_Menu * getSelectorMenu ()
 
virtual UI_Menu * getExtraStateMenu ()
 
virtual int handleKeyEvent (UI_Event *event)
 
virtual void overlayRender (RE_Render *r, int x, int y)
 
void setVolatileViewport (BM_Viewport *view)
 
BM_Viewport * getVolatileViewport () const
 
BM_SceneManager & sceneManager (void)
 
const BM_SceneManager & sceneManager (void) const
 
void setSavedState (BM_SimpleState *state)
 
BM_SimpleStategetSavedState ()
 
const BM_SimpleStategetSavedState () const
 
const char * getCurrentCursor () const
 
unsigned int getViewportMask () const
 
const UT_UndoWorkerFinder
< BM_SimpleState > & 
undoWorkerFinder () const
 
- Public Member Functions inherited from AP_Interface
 AP_Interface ()
 
 AP_Interface (const char *myname, const char *const *names, UI_EventMethod const *methods)
 
virtual ~AP_Interface ()
 
const UT_StringgetName () const
 Return the name passed in the constructor. More...
 
void wireInterface (UI_Manager *uims)
 
void unwireInterface (UI_Manager *uims)
 
bool readUIFile (const char *ui_filename, bool quiet=false)
 
bool readPreferenceFile (const char *pref_filename, bool quiet=false)
 
void setValueSymbol (const char *symbol, UI_Value *value, bool warn=true)
 
UI_ValuefindValueSymbol (const char *symbol) const
 Find the UI_Value for the given named value symbol. More...
 
UI_ValuegetValueSymbol (const char *symbol, int create=1)
 
int getValueSymbols (UT_StringArray &symbols, UT_Array< UI_Value * > &values) const
 
void setObjectSymbol (const char *symbol, UI_Object *who, int warn=1)
 
UI_ObjectgetObjectSymbol (const char *symbol) const
 
UI_Feel * getFeelSymbol (const char *symbol) const
 
void removeObjectSymbol (const char *symbol)
 Delete the entry for the given object symbol name. More...
 
template<typename T >
TfindObject (const char *name) const
 
template<typename T >
TfindValue (const char *name) const
 
void resetApplication ()
 
virtual void handleEvent (UI_Event *event)
 
virtual int saveAppData (const char *filename)
 
virtual int loadAppState ()
 
virtual int saveAppState ()
 
virtual void saveOnCoreDump ()
 
virtual bool getCoreDumpFileName (UT_WorkBuffer &name)
 
bool loadUIInitPrefs ()
 
void saveUIInitPrefs (const char *layout_level)
 
bool restoreUIInitPrefs ()
 
bool getFunctionKeyScript (UI_Event *event, UT_String &script)
 
- Public Member Functions inherited from UI_Object
 UI_Object ()
 
virtual ~UI_Object ()
 
 UI_Object (const UI_Object &)=delete
 
UI_Objectoperator= (const UI_Object &)=delete
 
virtual int interestingEvent (UI_EventType t, UI_DeviceEvent *event) const
 
virtual void deleteReferences (UI_Object *to_whom)
 
UI_ObjectgetParent () const
 
void setParent (UI_Object *p)
 
bool isAncestor (const UI_Object *who) const
 
void addDependent (UI_Object *who)
 
bool removeDependent (UI_Object *who)
 
bool replaceDependent (UI_Object *who, UI_Object *with)
 
bool isDependent (UI_Object *who) const
 
bool hasDependents () const
 
const UI_ObjectListdependents () const
 
void sendEvent (const UI_Event &e) const
 
void distributeEvent (UI_Event *event, int upwards)
 
void relayEvent (UI_Event *event, UI_Object *target)
 
void generateEvent (UI_EventType t, UI_Object *target)
 
void purgeEvents (UI_EventType t, UI_Object *target, UI_EventMethod method=0)
 
void triggerImmediateEvent (UI_Event *event, int upwards)
 
int getProxyId ()
 
void bumpQueueCount (int dir)
 
void setName (const char *symbolName)
 
const char * getName () const
 
void buildFullPath (UT_String &string) const
 
void debugQueueEventsFor (const UI_Value *value, const char *name, UI_EventType t=UI_EVENT_NO_EVENT) const
 
const UI_ValueListvalueInterests () const
 
void interestedInValue (UI_Value *)
 
void removeValueInterest (UI_Value *)
 

Static Public Member Functions

static UT_OptionsgetGlobalPrefs ()
 
- Static Public Member Functions inherited from AP_Interface
static FILE * createPreferenceFile (const char *filename)
 
static int mapStrToInt (const char *label, const UT_Pair< const char *, int > *map)
 
static const char * mapIntToStr (int index, const UT_Pair< const char *, int > *map)
 
static void setAppExitCode (int exit_code)
 
static int getAppExitCode ()
 
static bool isAppExiting ()
 Returns true if the application is exiting. More...
 
- Static Public Member Functions inherited from UI_Object
static UI_ManagergetManager ()
 
static UI_Queue * getInputQueue ()
 
static int keycmp (const char *, int key)
 
static int keycmp (const char *, int key, const UI_HotkeyEcho &)
 

Protected Member Functions

virtual void doRender (RE_Render *r, int x, int y, int ghost)
 
void setModifier (int yn)
 
int meetsBasicEntryConditions (const UI_Event &e) const
 
virtual void setBuild (int onOff)
 
void handleMouseEventVoidRet (UI_Event *event)
 
- Protected Member Functions inherited from BM_ParmState
virtual const char * getPresetTypeName () const =0
 
virtual void initApplication (UI_Manager *, int c, const char **v)
 
PRM_ParmListparameters (void) const
 
UI_ValueparmValue (void) const
 
PRM_Parmparameter (const char *name)
 
PRM_Parmparameter (int index)
 
void setParm (const char *name, const UT_String &value, CH_StringMeaning meaning, fpreal t=0, int refresh=1)
 
void setParm (const char *name, int value, fpreal t=0, int refresh=1)
 
void setParm (const char *name, fpreal value, fpreal t=0, int refresh=1)
 
void setXYParm (const char *name, fpreal x, fpreal y, fpreal t=0, int refresh=1)
 
void setXYZParm (const char *name, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1)
 
void setParm (int index, const UT_String &v, CH_StringMeaning meaning, fpreal t=0, int refresh=1)
 
void setParm (int index, int value, fpreal t=0, int refresh=1)
 
void setParm (int index, fpreal value, fpreal t=0, int refresh=1)
 
void setXYParm (int index, fpreal x, fpreal y, fpreal t=0, int refresh=1)
 
void setXYZParm (int index, fpreal x, fpreal y, fpreal z, fpreal t=0, int refresh=1)
 
bool parmExists (const char *name) const
 
bool parmExists (int index) const
 
void getParm (const char *name, UT_String &value, fpreal t=0) const
 
void getParm (const char *name, int &value, fpreal t=0) const
 
void getParm (const char *name, bool &value, fpreal t=0) const
 
void getParm (const char *name, fpreal &value, fpreal t=0) const
 
void getXYParm (const char *name, fpreal &x, fpreal &y, fpreal t=0) const
 
void getXYParm (const char *name, int &x, int &y, fpreal t=0) const
 
void getXYZParm (const char *n, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const
 
void getParm (int index, UT_String &value, fpreal t=0) const
 
void getParm (int index, int &value, fpreal t=0) const
 
void getParm (int index, bool &value, fpreal t=0) const
 
void getParm (int index, fpreal &value, fpreal t=0) const
 
void getXYParm (int index, fpreal &x, fpreal &y, fpreal t=0) const
 
void getXYParm (int index, int &x, int &y, fpreal t=0) const
 
void getXYZParm (int index, fpreal &x, fpreal &y, fpreal &z, fpreal t=0) const
 
void overwriteParmDefault (const char *name, fpreal t=0)
 
void overwriteXYParmDefault (const char *name, fpreal t=0)
 
void overwriteXYZParmDefault (const char *name, fpreal t=0)
 
void overwriteParmDefault (int index, fpreal t=0)
 
void overwriteXYParmDefault (int index, fpreal t=0)
 
void overwriteXYZParmDefault (int index, fpreal t=0)
 
void overwriteParmDefaults ()
 
virtual int disableParms (void)
 
int enableParm (const char *name, int onoff, int refresh=1)
 
int enableParm (int index, int onoff, int refresh=1)
 
bool setVisibleState (int pi, bool state, bool refresh=true)
 
bool setVisibleState (const char *pn, bool state, bool refresh=true)
 
void refreshParms (void)
 
void refreshParm (int index)
 
virtual int handleParameterEvent (UI_Event *event)
 
bool saveParmForUndo (int index, bool force=false)
 
virtual int handleSaveParmForUndo (int index)
 
virtual int handleParameterUndo (int parm_index)
 
int getSaveParmForUndoFlag ()
 
void setSaveParmForUndoFlag (int onoff)
 
- Protected Member Functions inherited from BM_SimpleState
virtual void handlePopupMenuEvent (UI_Event *event)
 
virtual int handleKeyTypeEvent (UI_Event *event, BM_Viewport &viewport)
 
void pushCursor (void)
 
void popCursor (void)
 
void setCursor (void)
 
void setCursor (const char *cursorname)
 
void setDefaultCursor (const char *cursorname)
 
void initializeUI ()
 
virtual void getUIFileName (UT_String &full_path_and_name) const
 
void mouseDown (UI_Event *event)
 
int mouseDown (void) const
 
void beginDistributedUndoBlock (const char *operation, UT_UndoBlockType blocktype)
 
void endDistributedUndoBlock ()
 
bool inDistributedUndoBlock ()
 
void setViewportMask (unsigned mask)
 
int getClickInterest ()
 
void addClickInterest (int buttons)
 
void removeClickInterest (int buttons)
 
void redrawScene ()
 
- Protected Member Functions inherited from AP_Interface
UI_NamedValueMapgetValueTable (void) const
 
UI_NamedObjectMapgetObjectTable (void) const
 
virtual void getSignalList (int *signals, int max_signals)
 
- Protected Member Functions inherited from UI_Object
UI_ObjectListdependents ()
 
virtual void preTerminateCallback ()
 

Protected Attributes

BM_StateFlags myFlags
 
- Protected Attributes inherited from AP_Interface
UT_String myName
 
const char *constmyValueNames
 
UI_EventMethod constmyMethods
 

Static Protected Attributes

static bool theDelayedSelectionEventIsValid
 
static UI_Event theDelayedSelectionEvent
 

Friends

class Busy
 

Additional Inherited Members

- Static Public Attributes inherited from AP_Interface
static const UT_Pair< const
char *, int
theFileChooserStyleMap []
 Menu items and their mapping for file chooser style preference. More...
 
- Static Protected Member Functions inherited from AP_Interface
static void setAppForeground ()
 
static void setTheMainApplication (AP_Interface *app)
 
static AP_InterfacegetMainApplication ()
 
static void loadWindowGeometry (UI_Window *window, bool default_maximized, bool use_pref)
 
static bool getWindowGeometry (int &width, int &height, int &left, int &bottom, bool &maximized, bool use_pref)
 
static bool getSaveWindowGeoPref ()
 
static void saveWindowGeoPref ()
 
static bool loadWindowGeoPref (int &w, int &h, int &left, int &bottom, bool &maximized)
 

Detailed Description

Member Enumeration Documentation

Enumerator
BM_INLINE 
BM_OUTLINE 
BM_REGENERATE 

Definition at line 54 of file BM_State.h.

Enumerator
BM_RMB_MENU_ALLOWED 
BM_RMB_MENU_DELAYED 
BM_RMB_MENU_DENIED 

Definition at line 254 of file BM_State.h.

Constructor & Destructor Documentation

BM_State::BM_State ( BM_SceneManager &  app,
PI_StateTemplate templ,
const char *  cursor = 0,
const char *const vnames = 0,
UI_EventMethod const vmethods = 0 
)
virtual BM_State::~BM_State ( void  )
virtual

Member Function Documentation

virtual void BM_State::afterUndo ( )
virtual
virtual bool BM_State::canSwitchToOpDependent ( ) const
inlinevirtual

Definition at line 291 of file BM_State.h.

virtual const char* BM_State::className ( void  ) const
virtual
virtual void BM_State::concealState ( )
virtual
virtual bool BM_State::doesHandleLocates ( ) const
inlinevirtual

Definition at line 205 of file BM_State.h.

virtual void BM_State::doRender ( RE_Render r,
int  x,
int  y,
int  ghost 
)
protectedvirtual
virtual int BM_State::enter ( BM_SimpleState::BM_EntryType  how)
virtual
virtual void BM_State::exit ( void  )
virtual
virtual int BM_State::findPI ( BM_OpHandleLink *  pi) const
virtual

Reimplemented in BM_OpState.

virtual int BM_State::generate ( BM_SimpleState::BM_EntryType  how,
bool  insertmode = true,
bool  requestnew = false 
)
virtual

Reimplemented in MSS_SingleOpState, and BM_SingleOpState.

virtual bool BM_State::getAllowIndirectHandleDrag ( ) const
inlinevirtual

Reimplemented in MSS_BrushBaseState.

Definition at line 249 of file BM_State.h.

virtual UI_Feel* BM_State::getCustomSelectModeSideBar ( ) const
inlinevirtual

Definition at line 352 of file BM_State.h.

static UT_Options& BM_State::getGlobalPrefs ( )
static
virtual void BM_State::getHelp ( UT_String help_text,
bool &  is_html 
)
virtual
virtual void BM_State::getHelpDirAndNameOrUrl ( UT_String dir,
UT_String name,
UT_String url 
)
virtual
virtual const char* BM_State::getOperationBarIconName ( ) const
virtual
virtual const char* BM_State::getOperationBarLabel ( ) const
virtual
virtual BM_RMBMenuPopupMode BM_State::getRMBMenuPopupMode ( short  altflags) const
virtual
virtual bool BM_State::getShowSelectedOp ( ) const
inlinevirtual

Definition at line 333 of file BM_State.h.

const PI_StateTemplate& BM_State::getTemplate ( ) const
inline

Definition at line 269 of file BM_State.h.

PI_StateTemplate& BM_State::getTemplate ( )
inline

Definition at line 270 of file BM_State.h.

virtual UI_Feel* BM_State::getVolatileToolbox ( int  index) const
virtual
virtual int BM_State::getVolatileToolboxCount ( ) const
virtual
virtual int BM_State::handleArrowEvent ( UI_Event event)
virtual

Implements BM_SimpleState.

virtual bool BM_State::handleDoubleClickEvent ( UI_Event )
virtual

Reimplemented in MSS_SingleOpState.

virtual void BM_State::handleGeoChangedEvent ( UI_Event )
virtual

Reimplemented in MSS_SingleOpState.

virtual int BM_State::handleMouseEvent ( UI_Event event)
virtual
void BM_State::handleMouseEventVoidRet ( UI_Event event)
protected
virtual int BM_State::handleMouseWheelEvent ( UI_Event event)
virtual
virtual int BM_State::handleNodeDeleted ( OP_Node )
virtual

Reimplemented in MSS_SingleOpState, and BM_SingleOpState.

virtual void BM_State::handleOpNetChange ( OP_Network )
virtual
virtual void BM_State::handleOpNetClear ( )
virtual
virtual void BM_State::handleOpNodeChange ( OP_Node )
virtual

Reimplemented in MSS_BrushBaseState.

virtual void BM_State::handleOpUIChange ( OP_Node )
virtual
virtual bool BM_State::handleTransitoryKey ( const UI_Event )
inlinevirtual

Reimplemented in MSS_SingleOpState, and BM_OpState.

Definition at line 186 of file BM_State.h.

virtual int BM_State::hasLocates ( void  ) const
inlinevirtual

Reimplemented in MSS_SingleOpState.

Definition at line 204 of file BM_State.h.

virtual int BM_State::hasOpNode ( const OP_Node ) const
virtual

Reimplemented in BM_SingleOpState.

virtual bool BM_State::ignoreDisplayFlagChange ( ) const
inlinevirtual

Reimplemented in MSS_SingleOpState.

Definition at line 236 of file BM_State.h.

int BM_State::index ( void  ) const
inline

Definition at line 263 of file BM_State.h.

void BM_State::index ( int  idx)
inline

Definition at line 264 of file BM_State.h.

virtual void BM_State::interrupt ( BM_SimpleState state = 0)
virtual
int BM_State::isBuilding ( ) const
inline

Definition at line 209 of file BM_State.h.

bool BM_State::isBusyProcessing ( ) const
inline

Definition at line 359 of file BM_State.h.

bool BM_State::isConcealed ( void  ) const
inline

Definition at line 211 of file BM_State.h.

int BM_State::isEntered ( void  ) const
inline

Definition at line 210 of file BM_State.h.

virtual int BM_State::isEntryCondition ( UI_Keyboard  key) const
virtual
int BM_State::isFullTime ( void  ) const
inline

Definition at line 226 of file BM_State.h.

int BM_State::isGenerating ( ) const
inline

Definition at line 213 of file BM_State.h.

int BM_State::isGeneratingInline ( ) const
inline

Definition at line 214 of file BM_State.h.

virtual int BM_State::isHandle ( ) const
inlinevirtual

Implements BM_SimpleState.

Definition at line 78 of file BM_State.h.

virtual int BM_State::isModifier ( void  ) const
inlinevirtual

Reimplemented from BM_SimpleState.

Definition at line 231 of file BM_State.h.

virtual int BM_State::isOpIndependent ( ) const
virtual
int BM_State::isOverlay ( void  ) const
inline

Definition at line 221 of file BM_State.h.

int BM_State::isPreempted ( ) const
inline
Examples:
SOP/MSS_CustomBrushState.C.

Definition at line 208 of file BM_State.h.

int BM_State::isRegenerating ( ) const
inline

Definition at line 218 of file BM_State.h.

bool BM_State::isRequestingNew ( ) const
inline

Definition at line 216 of file BM_State.h.

int BM_State::isSticky ( void  ) const
inline

Definition at line 245 of file BM_State.h.

int BM_State::meetsBasicEntryConditions ( const UI_Event e) const
protected
int BM_State::meetsEntryConditions ( const UI_Event event) const
virtual int BM_State::preprocessSelect ( UI_Event event)
virtual
virtual void BM_State::refreshBindings ( int  id,
const char *  op_type 
)
virtual

Reimplemented in BM_SingleOpState.

virtual void BM_State::refreshSettings ( int  id,
const char *  op_type 
)
virtual

Reimplemented in BM_SingleOpState.

virtual void BM_State::render ( RE_Render r,
int  x,
int  y 
)
virtual

Reimplemented from BM_SimpleState.

virtual void BM_State::renderPartialOverlay ( RE_Render r,
int  x,
int  y 
)
virtual
virtual void BM_State::renderStatusExtras ( RE_Render )
inlinevirtual

Definition at line 76 of file BM_State.h.

virtual const char* BM_State::replaceCursor ( const char *  newcursor)
virtual

Reimplemented from BM_SimpleState.

virtual void BM_State::resetStateForNew ( )
inlinevirtual

Definition at line 337 of file BM_State.h.

virtual void BM_State::restart ( void  )
virtual
virtual void BM_State::resume ( BM_SimpleState state = 0)
virtual
virtual void BM_State::revealState ( )
virtual
virtual void BM_State::setBuild ( int  onOff)
protectedvirtual
void BM_State::setModifier ( int  yn)
inlineprotected

Definition at line 374 of file BM_State.h.

virtual bool BM_State::showPersistent ( ) const
inlinevirtual

Definition at line 325 of file BM_State.h.

void BM_State::startGenerating ( BM_State::BM_GenerateMode  how = BM_State::BM_INLINE,
bool  requestnew = false 
)
inline

Definition at line 162 of file BM_State.h.

virtual void BM_State::status ( UT_String s) const
inlinevirtual

Definition at line 71 of file BM_State.h.

virtual void BM_State::stopGenerating ( void  )
inlinevirtual

Reimplemented in BM_SingleOpState.

Definition at line 169 of file BM_State.h.

virtual void BM_State::switchToOpDependent ( )
virtual
virtual bool BM_State::wantFailedOrienterEvent ( ) const
inlinevirtual

Definition at line 330 of file BM_State.h.

void BM_State::wantsLocates ( int  yesNo)
inline
Examples:
SOP/MSS_CustomBrushState.C.

Definition at line 203 of file BM_State.h.

Friends And Related Function Documentation

friend class Busy
friend

Definition at line 365 of file BM_State.h.

Member Data Documentation

BM_StateFlags BM_State::myFlags
protected

Definition at line 415 of file BM_State.h.

UI_Event BM_State::theDelayedSelectionEvent
staticprotected

Definition at line 418 of file BM_State.h.

bool BM_State::theDelayedSelectionEventIsValid
staticprotected

Definition at line 417 of file BM_State.h.


The documentation for this class was generated from the following file: