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Redesigned Bend tool with artist-friendly handles.
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Local-space editing of primitives in SOPs
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More controls in the geometry selection toolbar.
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Redesigned Sweep SOP.
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Interactive Point Weld tool using new Fuse SOP.
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New point, edge and face sliding options in interactive tools such as Edit.
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Procedural masking/falloff tools for deformers. Create scaling attributes using Distance Along Geometry, Distance From Geometry, and Distance from Point.
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Redesigned Poly Bevel SOP for interactive poly modeling.
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New Group Expand, Group by Lasso, Group Find Path, Group from Attribute Boundary nodes. Improvements to Group Promote and Group Range.
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Switch-If makes it easier to control flow in geometry networks.
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New node to bend edges into circles.
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Heightfield Terrace 2.0 for advanced terrain generation.
Houdini 20.0 What’s new What’s new in Houdini 18
What’s new Modeling and Geometry
Houdini 18 adds numerous new and improved tools for interactive and procedural modeling.