Liquid in a sphere: particle fluid surface looks corase/bumpy

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Soo I have this sphere which is used as a source volume and it fills up the sphere with particles. I activated the display of the particle fluid surface and played a bit with the settings, but I can't get the part that is in contact with the sphere to be smooth.

Any suggestion?

Hip file included

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fill_sphere.hiplc (1.9 MB)

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hmmm how about this?
file attached

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fill_sphereMod.hiplc (1.9 MB)

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patar
hmmm how about this?
file attached
Thank you Patar, I will have a look as soon as I have a chance but that looks good!
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For all also wondering how this was achieved: I believe he basically cuts away a part of the liquid via this RAY-node and then smooths it again. This results in a very clean surface
Edited by simonschreibt - June 19, 2017 09:56:02

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