Texture repeat

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Hello I have little stupid question, How I coul repeat texture? Something like in maya. Any texture has uv node where I could repeat texture independently in U and V direction, Plese where I could found it in houdini? Thanks a lot
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you can either alter your uvs in SOPs with UVtransform SOP

or in your shader with UVposition VOP or UVtransform VOP

for your case scaling uvs might be what you want
Tomas Slancik
FX Supervisor
Method Studios, NY
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heeej slovakia nice to se you there. Thanks a lot for help. So I tried UVposition vop in shader becouse I need independently repeat displace or colour, So not easy like in maya but it works. I dont know why not on constant shader but with others like basic displace atc it is ok. Do you have some email? Want to speak with you about houdini atc. Brothers Liskas's won a appretience chalenge, I met with one of them last week. Im wery happy that in inczechoslovakia 8) houdini live. Thanks a lot again. Just write me on ICQ……BC….
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