Thanks!
Yes, I know about gallery, but hda is much more useful for me.
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Houdini Indie and Apprentice » houdini redshift OTLs?
- aliax
- 58 posts
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Houdini Indie and Apprentice » houdini redshift OTLs?
- aliax
- 58 posts
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Hi! I have the same problem.
Can you provide more info about how you resolve that ? Maybe some screenshots…
Thanks!
Can you provide more info about how you resolve that ? Maybe some screenshots…
Thanks!
Edited by aliax - Aug. 8, 2019 12:47:48
Technical Discussion » Exception in thread Thread-1 when launch houdini
- aliax
- 58 posts
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Technical Discussion » how to create separator in menu parm via python script
- aliax
- 58 posts
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Hello. If i enter by hand an item in menu parm without label, it convert it to separator. But if i try to do this by python script (item_generator_script) - this don't work. How can I do this by python?
Houdini Indie and Apprentice » UI Issue - dialog boxes
- aliax
- 58 posts
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Houdini 12, this bug still here.
The “always on top” window option may help, but how to enable it by default?
Windows 7x64, all builds, Nvidia or Ati
The “always on top” window option may help, but how to enable it by default?
Windows 7x64, all builds, Nvidia or Ati
Houdini Lounge » image3d procedural
- aliax
- 58 posts
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Hello! Is anyone try to render isosurface from i3d with “image3d procedural”?
I found that it terribly slow and density threshold isn't worked (
H11.0.775
I found that it terribly slow and density threshold isn't worked (
H11.0.775
Technical Discussion » [workaround] How to get lightlinking working in RIB
- aliax
- 58 posts
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Houdini Lounge » COLLADA can't import multi-uv
- aliax
- 58 posts
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I try to export geo with multi uv-sets from maya to houdini by COLLADA. But Houdini's COLLADA is import one uv-set only.
This is the simple .dae file with 2 uv-sets.
This is the simple .dae file with 2 uv-sets.
Houdini Lounge » RBD on Wire
- aliax
- 58 posts
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Houdini Lounge » RBD on Wire
- aliax
- 58 posts
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I try to create DOP simulation like in this video. But I can't made collisions between RBD box and static geo :-(
Houdini Lounge » network box color
- aliax
- 58 posts
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1) In houdini interface color settings set gamma to some value different from 1 (i set 0.95)
2) Create some objects and network box around it. Then change network box's color.
3) Click on network box's header and you see that it change color to darker and darker.
nvidia
vista x64
9.5.262 x64
2) Create some objects and network box around it. Then change network box's color.
3) Click on network box's header and you see that it change color to darker and darker.
nvidia
vista x64
9.5.262 x64
Houdini Lounge » render region
- aliax
- 58 posts
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“render region” isn't work for me.
IMG_TileWrite::socketWrite: No such file or directory
mantra: Error writing data to image device
9.5.213
vista 64
nvidia 7600 go
IMG_TileWrite::socketWrite: No such file or directory
mantra: Error writing data to image device
9.5.213
vista 64
nvidia 7600 go
Houdini Lounge » ApplyDataDOP's multi-input and constraints
- aliax
- 58 posts
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In 8.x I can connect any constraint to multy-input of ApplyDataDOP node.
In 9.5 it isn't work. Is this a bug?
In 9.5 it isn't work. Is this a bug?
Houdini Lounge » CLOTH problems in examples
- aliax
- 58 posts
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I just began studying cloth and find out that 2 samples from Help work incorrectly.
1) $HFS/houdini/help/examples/nodes/dop/clothsolver/ClothSpringsBalls.otl
houdini freezes on the first frame , loading the CPU for 100% and writes in the StatusBar: "integrating cloth over time interval "
2) $HFS/houdini/help/examples/nodes/dop/clothsolver/PinnedClothWind.otl
the cloth is behaving so as there is no links between it's points (see attached image)
houdini 9.5.210 , vista x64
1) $HFS/houdini/help/examples/nodes/dop/clothsolver/ClothSpringsBalls.otl
houdini freezes on the first frame , loading the CPU for 100% and writes in the StatusBar: "integrating cloth over time interval "
2) $HFS/houdini/help/examples/nodes/dop/clothsolver/PinnedClothWind.otl
the cloth is behaving so as there is no links between it's points (see attached image)
houdini 9.5.210 , vista x64
Houdini Indie and Apprentice » Error message when launching Hbrowser
- aliax
- 58 posts
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Houdini Lounge » Multithreaded collisions on FractureRBD
- aliax
- 58 posts
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I like houdini dynamic and caching workflow, but sometimes needed dirt and fast simulations :-)
The new XSI 7 also have node based workflow for dynamic. It multithreaded and much faster than in Houdini.
The new XSI 7 also have node based workflow for dynamic. It multithreaded and much faster than in Houdini.
Houdini Lounge » Multithreaded collisions on FractureRBD
- aliax
- 58 posts
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1) What actually multithreaded in DOP and POP?
2) When i use RBDobject - collisions are multithreaded, but when I use FractureRBD - it's collisions not multithreaded. Is this a BUG?
3) Particles collisions whith geo also not multithreaded?
2) When i use RBDobject - collisions are multithreaded, but when I use FractureRBD - it's collisions not multithreaded. Is this a BUG?
3) Particles collisions whith geo also not multithreaded?
Houdini Lounge » Warning: OpenGL Frame buffer objects not available
- aliax
- 58 posts
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So anybody else have same problem with last builds? I think this bug start from 9.5.195.
added:
It was fixed in 9.5.198. Thanks.
added:
It was fixed in 9.5.198. Thanks.
Houdini Lounge » Warning: OpenGL Frame buffer objects not available
- aliax
- 58 posts
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Houdini Lounge » Warning: OpenGL Frame buffer objects not available
- aliax
- 58 posts
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just install 9.5.196 and when houdini starts it draw a warning in console window:
Warning: OpenGL frme buffer object not available. Upgrade your driver to a minimum version of 87.76 or some Houdini display features will not work.
I test on my laptop (vista x64 nvidia 177.x, 175.x, 158.x, 169.x) and on pc (win2003 x32 nvidia 91.x) - everyone I got this warning. And some menu artifacts are occured.
Warning: OpenGL frme buffer object not available. Upgrade your driver to a minimum version of 87.76 or some Houdini display features will not work.
I test on my laptop (vista x64 nvidia 177.x, 175.x, 158.x, 169.x) and on pc (win2003 x32 nvidia 91.x) - everyone I got this warning. And some menu artifacts are occured.
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