Hi,
This is my first tutorial for Houdini; it shows how to create a light wrap shader in VEX and VOPs. It also shows how to use the Illuminance Loop VOP for getting the total illumination from lights in your scene.
http://www.andynicholas.com/thezone/index.php?area=showitem&fromarea=art&article=7 [andynicholas.com]
Feedback and comments welcome
Cheers
Andy
New VEX shader tutorial
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Thanks guys, glad you enjoyed it.
BTW, a quick thanks to Dragos for pointing out that Houdini 9 has parameter instances for materials, so the stuff about attributes driving the “wrap” parameter aren't strictly necessary.
I wrote the tutorial for V8, but I'll try update the tutorial for V9 at some point.
Cheers
Andy
BTW, a quick thanks to Dragos for pointing out that Houdini 9 has parameter instances for materials, so the stuff about attributes driving the “wrap” parameter aren't strictly necessary.
I wrote the tutorial for V8, but I'll try update the tutorial for V9 at some point.
Cheers
Andy
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