I have strange problem with “snapping to point” in Houdini.
1. Create a curve (or any object contain points).
2. Put the edit sop.
3. Select any point and press “t”
4. Press “toggle snap to points”
5. Put cursor on any handle arrows and drag it to target point.
![](http://live.fx.front.ru/misc/houdini/pics/snap/snap_start.jpg)
6.In result - the snap “catch” the CURSOR position on handle, instead of edited point position:
![](http://live.fx.front.ru/misc/houdini/pics/snap/snap_end.jpg)
What i do wrong ? If i put cursor on handle center - all nice, but my edited point move in all axes. I need move point in only ONE axis, and properly snap to target point. In result, i snap not point, i snap the place, where i put cursor arrow on handle.
In Maya, the snap work with edited point - the edited point move to snap object, and unimportant where cursor was placed.
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How can i properly transform the edited point with snap to target point? Why snap work with cursor position on handle axis?