furstyle question with wet-dry fur

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Hi everyone. I ‘m (kind of a ) newbe and trying to reproduce the groomed wet dry fur based on the 3dworld tutorial. I have downloaded and studied the final file but after I add the furstyle to my fur procedural shader i get a warning @ rendertime that attribute N has been shadowed by another attribute and the result turns out too dark. I have used furstyle with basic examples and didn’t get this problem. I can't figure out what I have missed!!!!!!… any help would be greatly appreciated.
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You have two(or three, if there are clumps in your scene) N attributes. In guides and in skin. Kill N in guides with attribute sop.

PS: Always watch your spreadsheet :arrow:
Houdini is great! O'right?
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