Triangulate 2d

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Dear all,


I have a problem - I have been working with some patterns using the Triangulate 2D sop. It works fine on a plane ofcourse, but is there any way to apply it onto a box or any other 3d geometry?



Hope someone are able to help!



Best,

Rasmus
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Hi Rasmus, how is it going?
Have a look the Voronoi Fracture SOP in the exchange. I think this covers more then you need.
There is also a quick hack - use second input of the point sop (in the transform field $TX2 $TY2 $TZ2). This works only for very specific scenerios.

Cheers,
Kuba
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