grain added mantra1 cam1 launch

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so, here is something i noticed today.

if when using the render button lower left near the flipbook button, i choose ‘cam1’ i get a very grainy render. if i then choose ‘mantra1’, the render is much clearer.

mind you now that mantra1 is set to cam1, and the view is also set to cam1…

it appears that for some reason, if i choose ‘cam1’ the render defaults back
to micropolygon.

is that the case?

it was driving me crazy, because i would set mantra to raytrace and cam1, then click that damn button. very rarely use the top menu or the button in the
mantra properties to initiate a render.
my render would then come out like crap, because i was really sourcing ‘cam1’ which defaults to micropolygon.

ops:

Attachments:
renderquestion.zip (1.4 MB)

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