New_water_fall_project_(H12&Flip)_animated_edition

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Hi guys,

This is my ongoing water fall project, just use H12 for creating everything. I got totally 1.7M particles for about 22 hours sim time on my I7 2700k with 16G ram.

http://vimeo.com/38828692 [vimeo.com] <-low res

i will keep update this one, hope i can finish soon.^_^


Any suggestion are welcome,,please
Edited by - March 27, 2012 16:39:51

Attachments:
water_fall_WIP1.jpg (567.6 KB)
water_fall_WIP1_1.jpg (502.3 KB)

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looks great, what are u using for the water shader

rob
Gone fishing
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circusmonkey
looks great, what are u using for the water shader

rob

Just used default mantra surface with some changes on reflect and emission… very simple
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looks nice
sab
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