Hi all , I know we can simulate a Flip Simulation based on animated geometry in naiad , Now I like to do it in Houdini .
I wanna create a large scale ocean with very big waves (storm) , I made an animating geometry for this wave , now I think I can use this for controlling a Flip simulation to achieve full dynamic simulation , right ? this is good idea for creating big ocean waves ? :?
Thanks
How to create Big Flip Wave from Big Geometry Wave ?
4740 4 0- Jack.N
- Member
- 72 posts
- Joined: March 2014
- Offline
- Jack.N
- Member
- 72 posts
- Joined: March 2014
- Offline
- Jack.N
- Member
- 72 posts
- Joined: March 2014
- Offline
Oh , Please Houdini Masters :cry:
I really need any solution .
I wanna simulate a very big wave that falling down and breaking a big ship , I wanna make this wave with deforming geometry , then convert it to the Flip Particles , I saw before one of my friends did that in Naiad , he just made a animated wave geometry in Maya , then exported it to the Naiad with Alembic format , then naiad filled inside of this geometry with Flip Particles and finally Flip Particles behaved like reference Geometry !
I really need any solution .
I wanna simulate a very big wave that falling down and breaking a big ship , I wanna make this wave with deforming geometry , then convert it to the Flip Particles , I saw before one of my friends did that in Naiad , he just made a animated wave geometry in Maya , then exported it to the Naiad with Alembic format , then naiad filled inside of this geometry with Flip Particles and finally Flip Particles behaved like reference Geometry !
- Anas Alaa
- Member
- 42 posts
- Joined: May 2014
- Offline
- Sugleris
- Member
- 30 posts
- Joined: Sept. 2011
- Offline
-
- Quick Links