Hey guys, how do I set up the solver so that on each new frame it doesnt repeat the same action on the same piece of geo but instead performs that same action on a new piece of geo.
e.g.
copy sop which generates random shapes above solver, solver runs processes on ONLY one prim/shape per frame so piece1 for frame1 then piece2 for frame2.
It's hard to imagine what your end goal is, but you can always write vex code to drive the index on a Switch node. So inside your solver would be a massive switch network.
Using Houdini Indie 20.0 Windows 11 64GB Ryzen 16 core. nVidia 3050RTX 8BG RAM.