I need to emit particles using a weight map and instance geometry

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I'm brand new to Houdini. I have an object that I need to emit particles from but using a weight map. Also once the particles are emitted I need them to instance 5 separate objects randomly. Can someone help me out.

ps (please dumb it down for me)
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Maybe the attached file can help

Attachments:
emit by color.hipnc (224.9 KB)

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