Fetch ROP - OpenGL doesn't show visualizers

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i have a simple pdg setup to render out flipbooks a bit easier.

Is there a way to have my visualizers also show up?

If i do a flipbook from the viewport the usual way then the visualizers show up in MPlay,

but if i do it through ropnetwork - OpenGL ROP it doesn't.
Edited by papsphilip - Oct. 13, 2023 09:57:34

Attachments:
test.hiplc (290.8 KB)

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The OpenGL ROP can only render actual geometry. Visualizer are kind of like an overlay. That doesn't mean you can't emulate a visualizer with geometry and render that merged output to achieve your goal.
Edited by Enivob - Oct. 14, 2023 09:27:02

Attachments:
Untitled-1.jpg (50.3 KB)
ap_tops_opengl_visualizer.hiplc (303.9 KB)
frame.0028.jpg (74.9 KB)

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Enivob
The OpenGL ROP can only render actual geometry. Visualizer are kind of like an overlay. That doesn't mean you can't emulate a visualizer with geometry and render that merged output to achieve your goal.

thanks Enivob!
ofcourse, rendering geometry is a solution. but visualizers are much more easy to use and keep track of. its weird that you can't render that from OpenGL ROP, but does work if you render flipbook the usual way.
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