Hi everyone, I think this is a common question but I flipped through the forums and found no direct answer. I exported a geometry to .obj in H8 a long time ago. Since H9 has a new GUI I was wondering how it's done in H9.
Thanks
exporting to .obj using H9
7264 11 1- SPEED^_^
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- circusmonkey
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- SPEED^_^
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- symek
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Use a ROP output driver , listed under managers and of course use the files extension .obj
Perhaps shortcut for exporting *.obj under RMB of any SOP is still valid…?
Does this export normals or texture coordinates or material info?
No martial info I'm afraid. UV and N if they exists on geometry.
(UV as vertex attribute and UV as point attribute are interpreted slightly differently as I suspect but I've never investigated what is precise distinction.
Nevertheless OBJ supports two ways of defining UV and this is somehow related issue. Maybe some one can write something more.)
cheers,
sy.
- jason_iversen
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SPEED^_^
Got it thanks. Does this export normals or texture coordinates or material info? or does it require further operations?
http://odforce.net/wiki/index.php/Obj [odforce.net]
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- SPEED^_^
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- jason_iversen
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Add a Point SOP and “Add Normals” to get the normal attribute to be calculated (else it just uses the implicit face normal dictated by the vertex order).
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- danmeyer
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- jason_iversen
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Like with all filenames, it recognizes the extension.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- danmeyer
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- jason_iversen
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Here is an unofficial list:
http://odforce.net/wiki/index.php/FileFormats [odforce.net]
And you can also type “iconvert” on the command line for a complete list of image formats.
http://odforce.net/wiki/index.php/FileFormats [odforce.net]
And you can also type “iconvert” on the command line for a complete list of image formats.
Jason Iversen, Technology Supervisor & FX Pipeline/R+D Lead @ Weta FX
also, http://www.odforce.net [www.odforce.net]
also, http://www.odforce.net [www.odforce.net]
- stevenong
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The help docs have the information too.
http://localhost:48626/ref/formats/geometry_formats [localhost]
Cheers!
steven
http://localhost:48626/ref/formats/geometry_formats [localhost]
Cheers!
steven
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