Creating a realistic 'Crack Effect' In Houdini

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I am trying to create a growing crack effect in Houdini somewhat like in the movie 2012, for my Master's Degree project. The thing that I am looking for is explained in the concept of my project on the following link:

http://www.youtube.com/watch?v=kxCXA0sj4eE&NR=1 [youtube.com]

I have tried many examplles and tutorials online such as

http://vimeo.com/20952890 [vimeo.com]

I even followed the discussion on this link

http://forums.odforce.net/index.php?/topic/12604-animating-a-crack-up-a-wall-in-houdini/ [forums.odforce.net]

But nothing is helping me out to create the similar effect like in the movie.

Kindly help me in generating the effect as shown in my concept art.
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For this effect, i will do:
Create a shape with boolean (Cookie SOP) to define the main shape.
Apply a voronoi fracture then use metaball forces to animate the effect.
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