Breaking a Wire
6165 6 0- nzabala
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Hi! I'm in the way of learning dynamics in houdini, days ago I started analyzing node by node in the dop network. The first thing im learning is the use of wires and trying different situations where i can use them. The step by step method works until i tried to break a wire when it stretches. The only workaround i found is to build two wires and connect them with a spring constraint but it fails when i try to mesh the wire.
Is there a nice way to achieve this effect? I read about the field force effect but couldn't make it work.
I attached the scene with the tests. Thanks in advance!
Is there a nice way to achieve this effect? I read about the field force effect but couldn't make it work.
I attached the scene with the tests. Thanks in advance!
NicoZ
- tamte
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- nzabala
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- 66 posts
- Joined: Sept. 2008
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- nzabala
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- 66 posts
- Joined: Sept. 2008
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Hi its me again After the help from tamte i did break the wire. Now im doing the same but with a group of wires. My problem comes when i use the sbd glue constraint but when one of the wire copies reach the limit length it disables and all the copies break. Is there something like the for each node to create an sbd glue for each copy?
I attached an image and the scene file.
Thanks!
I attached an image and the scene file.
Thanks!
NicoZ
- tamte
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- tricecold
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Leanred a lot of these example files. However, I have a different problem, see in my upload I have a single wire
I deleted the primitives of this wire and kept the points,
then copied a line to every point which then I think I get the same look like my original wires but unfused.
every lines end points are seperately grouped at sideA and sideB
Then I wanted to add the apply relations to add springs inbetween but it seems like every side a is pulling every sideB instead of the intersecting one..
This works if I have one sideA and onesideB point.
Please help me with this..
I deleted the primitives of this wire and kept the points,
then copied a line to every point which then I think I get the same look like my original wires but unfused.
every lines end points are seperately grouped at sideA and sideB
Then I wanted to add the apply relations to add springs inbetween but it seems like every side a is pulling every sideB instead of the intersecting one..
This works if I have one sideA and onesideB point.
Please help me with this..
Head of CG @ MPC
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
- tricecold
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- 258 posts
- Joined: July 2006
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Here I is the progress
Vimeo
https://vimeo.com/60956609 [vimeo.com]
Refference
http://www.youtube.com/watch?v=j-zczJXSxnw [youtube.com]
Once this issue is solved I will integrate this breaking into the simularion.
The issue is, the bridge here is procedurally modelled, So I dont want individually to assign constraints as it will be awfully slow and it beats the purpose of H
Vimeo
https://vimeo.com/60956609 [vimeo.com]
Refference
http://www.youtube.com/watch?v=j-zczJXSxnw [youtube.com]
Once this issue is solved I will integrate this breaking into the simularion.
The issue is, the bridge here is procedurally modelled, So I dont want individually to assign constraints as it will be awfully slow and it beats the purpose of H
Head of CG @ MPC
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
CG Supervisor/ Sr. FX TD /
https://gumroad.com/timvfx [gumroad.com]
www.timucinozger.com
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