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総再生時間: 2h 7m 55s

Project Pegasus では、Houdini の使用により、短時間でのツールとプロトタイプの試作が可能になりました。チームは当初、Houdini の既存の草木ツールに不足を感じていました。そこで、新たなツールセットの試作に着手し、それを Flora と名付けたのです。Flora は自然かつリアルに草木をモデリングをするために作られたツールセットです。このツールはまだプロトタイプで、Houdini の今後の草木ツールの機能の基本コンセプトを形にしたものです。Flora ツールとその背後にあるコンセプトについて詳しく学びましょう。尚、開発のごく初期段階のツールのため、バグが起きたり動作が不安定になる可能性があります。

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コメント

  • Michail Philatov 3 ヶ月 前  | 

    Hi Feike !
    Thank you for the interesting lesson. Your tools are impressive!
    Can you explain where we can test the Flora tool or when you are planning to share it ?

  • Michail Philatov 3 ヶ月 前  | 

    Ups, sorry I found the project :)

  • azad.3ds 2 ヶ月 前  | 

    Where can we get updates regarding flora? This is the workflow I was looking for. more artistic controls on each generation would be great similar to grove 2.0

  • walkinginspace 2 ヶ月 前  | 

    Anyone know where the Scott pine asset is? I opened up the project files and got all kinds of errors(yes OTL's were installed). Thanks for any help!

  • VFX_South_AB 1 ヶ月, 3 週間 前  | 

    Where are the OTLs located please ?

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