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GLTF_GeoLoader.h
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27 
28 #ifndef __SOP_GLTFGEOLOADER_H__
29 #define __SOP_GLTFGEOLOADER_H__
30 
31 #include "GLTF_API.h"
32 
33 #include <GLTF/GLTF_Types.h>
34 
35 #include <UT/UT_Array.h>
36 #include <UT/UT_Quaternion.h>
37 #include <UT/UT_StringHolder.h>
38 #include <UT/UT_Vector3.h>
39 
40 // Forward declarations
41 class GU_Detail;
42 class GLTF_Loader;
43 class UT_String;
44 
46 {
47  bool loadCustomAttribs = true;
48  bool promotePointAttribs = true;
49  fpreal pointConsolidationDistance = 0.0001F;
50 };
51 
53 {
54 public:
55  GLTF_GeoLoader(const GLTF_Loader &loader, GLTF_Handle mesh_idx,
56  GLTF_Handle primitive_idx,
57  const GLTF_MeshLoadingOptions& options = {});
58 
59  bool loadIntoDetail(GU_Detail &detail);
60 
61  static bool load(const GLTF_Loader &loader, GLTF_Handle mesh_idx,
62  GLTF_Handle primitive_idx, GU_Detail &detail,
63  const GLTF_MeshLoadingOptions options = {});
64 
65 private:
66  bool
67  LoadVerticesAndPoints(GU_Detail &detail,
68  const GLTF_MeshLoadingOptions &options,
69  const GLTF_Accessor &pos, const GLTF_Accessor &ind);
70 
71  bool
72  LoadVerticesAndPointsNonIndexed(GU_Detail &detail, const GLTF_Accessor &pos);
73 
74  bool
75  AddPointAttribute(GU_Detail &detail, const UT_StringHolder &attrib_name,
76  const GLTF_Accessor &accessor);
77 
78  // const uint32 myRootNode;
79  const GLTF_Handle myMeshIdx;
80  const GLTF_Handle myPrimIdx;
81  const GLTF_Loader &myLoader;
82  const GLTF_MeshLoadingOptions myOptions;
83 };
84 
85 #endif
#define GLTF_API
Definition: GLTF_API.h:37
uint32 GLTF_Handle
Definition: GLTF_Types.h:45
double fpreal
Definition: SYS_Types.h:276