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GLTF_GeoLoader.h
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27 
28 #ifndef __SOP_GLTFGEOLOADER_H__
29 #define __SOP_GLTFGEOLOADER_H__
30 
31 #include "GLTF_API.h"
32 
33 #include <GLTF/GLTF_Types.h>
34 
35 #include <UT/UT_Array.h>
36 #include <UT/UT_Quaternion.h>
37 #include <UT/UT_StringHolder.h>
38 #include <UT/UT_Vector3.h>
39 
40 // Forward declarations
41 class GU_Detail;
42 class UT_String;
43 
44 namespace GLTF_NAMESPACE
45 {
46 
47 class GLTF_Loader;
48 
50 {
51  bool loadCustomAttribs = true;
52  bool promotePointAttribs = true;
53  fpreal pointConsolidationDistance = 0.0001F;
54 };
55 
57 {
58 public:
59  GLTF_GeoLoader(const GLTF_Loader &loader, GLTF_Handle mesh_idx,
60  GLTF_Handle primitive_idx,
61  const GLTF_MeshLoadingOptions& options = {});
62 
63  bool loadIntoDetail(GU_Detail &detail);
64 
65  static bool load(const GLTF_Loader &loader, GLTF_Handle mesh_idx,
66  GLTF_Handle primitive_idx, GU_Detail &detail,
67  const GLTF_MeshLoadingOptions options = {});
68 
69 private:
70  bool
71  LoadVerticesAndPoints(GU_Detail &detail,
72  const GLTF_MeshLoadingOptions &options,
73  const GLTF_Accessor &pos, const GLTF_Accessor &ind);
74 
75  bool
76  LoadVerticesAndPointsNonIndexed(GU_Detail &detail, const GLTF_Accessor &pos);
77 
78  bool
79  AddPointAttribute(GU_Detail &detail, const UT_StringHolder &attrib_name,
80  const GLTF_Accessor &accessor);
81 
82  // const uint32 myRootNode;
83  const GLTF_Handle myMeshIdx;
84  const GLTF_Handle myPrimIdx;
85  const GLTF_Loader &myLoader;
86  const GLTF_MeshLoadingOptions myOptions;
87 };
88 
89 } // end GLTF_NAMESPACE
90 
91 #endif
#define GLTF_API
Definition: GLTF_API.h:37
uint32 GLTF_Handle
Definition: GLTF_Types.h:48
#define GLTF_NAMESPACE
Definition: GLTF_API.h:42
double fpreal
Definition: SYS_Types.h:276