HDK
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#include "GT_API.h"
#include "GT_Primitive.h"
#include <GU/GU_DetailHandle.h>
#include <UT/UT_NonCopyable.h>
#include <UT/UT_Pair.h>
#include <UT/UT_Array.h>
Go to the source code of this file.
Classes | |
class | GT_PrimCharacterScene |
struct | GT_PrimCharacterScene::Character |
A character will have a name and at least one shape, skel, and rig prim. More... | |