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#include "GU_API.h"#include "GU_AgentRig.h"#include "GU_AgentShapeDeformer.h"#include "GU_AgentLinearSkinDeformer.h"#include "GU_AgentShapeLib.h"#include "GU_PackedImpl.h"#include <SYS/SYS_Deprecated.h>#include <UT/UT_BoundingBox.h>#include <UT/UT_Map.h>#include <UT/UT_Optional.h>#include <UT/UT_VectorTypes.h>
Include dependency graph for GU_AgentLayer.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | GU_AgentLayer |
| struct | GU_AgentLayer::ShapeBindingData |
| Used to store the result of parsing a shape binding from a JSON file. More... | |
| struct | GU_AgentLayer::LayerData |
| Used to store the result of parsing a layer from a JSON file. More... | |
| class | GU_AgentLayer::ShapeBinding |
Typedefs | |
| typedef UT_IntrusivePtr < GU_AgentLayer > | GU_AgentLayerPtr |
| typedef UT_IntrusivePtr< const GU_AgentLayer > | GU_AgentLayerConstPtr |
Functions | |
| SYS_VISIBILITY_EXPORT void | GUregisterAgentShapeDeformer (void *) |
| Entry point for registering custom deformers. More... | |
| typedef UT_IntrusivePtr<const GU_AgentLayer> GU_AgentLayerConstPtr |
Definition at line 28 of file GU_AgentLayer.h.
| typedef UT_IntrusivePtr<GU_AgentLayer> GU_AgentLayerPtr |
Definition at line 26 of file GU_AgentLayer.h.
| SYS_VISIBILITY_EXPORT void GUregisterAgentShapeDeformer | ( | void * | ) |
Entry point for registering custom deformers.