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#include <MaterialXGenGlsl/Export.h>#include <MaterialXGenShader/Nodes/CompoundNode.h>#include <MaterialXGenShader/Shader.h>#include <MaterialXGenShader/GenContext.h>
Include dependency graph for LightCompoundNodeGlsl.h:Go to the source code of this file.
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| class | LightCompoundNodeGlsl |
| LightCompound node implementation for GLSL. More... | |