6 #ifndef MATERIALX_LIGHTCOMPOUNDNODEGLSL_H 
    7 #define MATERIALX_LIGHTCOMPOUNDNODEGLSL_H 
shared_ptr< ShaderNodeImpl > ShaderNodeImplPtr
Shared pointer to a ShaderNodeImpl. 
 
void emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit the function call or inline source code for given node instance in the given context...
 
#define MATERIALX_NAMESPACE_BEGIN
 
void initialize(const InterfaceElement &element, GenContext &context) override
 
static ShaderNodeImplPtr create()
 
void createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const override
 
Compound node implementation. 
 
LightCompound node implementation for GLSL. 
 
void emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override
Emit function definition for the given node instance. 
 
virtual const string & getTarget() const 
 
VariableBlock _lightUniforms
 
#define MATERIALX_NAMESPACE_END