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#include "OP3D_API.h"#include "OP3D_InputSelectorBase.h"#include "OP3D_SelectionManager.h"#include "OP3D_GUSelectionSet.h"#include <UI/UI_HotkeyHelper.h>#include <OP/OP_DataTypes.h>#include <PI/PI_ClassManager.h>#include <GEO/GEO_PrimTypeCompat.h>#include <GU/GU_SelectionSet.h>#include <GUI/GUI_GUSelectionProxyHandle.h>#include <UT/UT_Rect.h>#include <UT/UT_Map.h>
Include dependency graph for OP3D_InputSelector.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| struct | OP3D_SelectionInfo |
| class | OP3D_InputSelector |
| class | OP3D_InputSelector::InfoKey |
| class | OP3D_InputSelector::DirtySelectionScope |
Typedefs | |
| typedef bool(* | OP3D_ValidForPickFilter )(void *data, GUI_DetailLook *look) |
Enumerations | |
| enum | OP3D_PatternDirection { DIRECTION_LEFT, DIRECTION_FORWARD, DIRECTION_RIGHT, DIRECTION_BACKWARD } |
| typedef bool(* OP3D_ValidForPickFilter)(void *data, GUI_DetailLook *look) |
Definition at line 41 of file OP3D_InputSelector.h.
| Enumerator | |
|---|---|
| DIRECTION_LEFT | |
| DIRECTION_FORWARD | |
| DIRECTION_RIGHT | |
| DIRECTION_BACKWARD | |
Definition at line 43 of file OP3D_InputSelector.h.