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#include "RE_API.h"#include "RE_TextureMap.h"#include "RE_Types.h"#include "RE_UniformBlock.h"#include <UT/UT_BoundingBox.h>#include <UT/UT_Matrix4.h>#include <UT/UT_NonCopyable.h>#include <UT/UT_String.h>#include <UT/UT_Vector3.h>#include <SYS/SYS_Types.h>#include <string.h>
Include dependency graph for RE_Light.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | RE_LightData |
| class | RE_LightFlag |
| class | RE_Light |
Macros | |
| #define | RE_SHADOW_MAX_AREA_MAPS 8 |
| #define | RE_SHADOW_NUM_CUBE_MAPS 6 |
Enumerations | |
| enum | RE_LightAreaShape { RE_LIGHT_AREA_SHAPE_LINE, RE_LIGHT_AREA_SHAPE_GRID, RE_LIGHT_AREA_SHAPE_CUBE, RE_LIGHT_AREA_SHAPE_DISK, RE_LIGHT_AREA_SHAPE_SPHERE, RE_LIGHT_AREA_SHAPE_TUBE } |
| #define RE_SHADOW_MAX_AREA_MAPS 8 |
Definition at line 37 of file RE_Light.h.
| #define RE_SHADOW_NUM_CUBE_MAPS 6 |
Definition at line 38 of file RE_Light.h.
| enum RE_LightAreaShape |
| Enumerator | |
|---|---|
| RE_LIGHT_AREA_SHAPE_LINE | |
| RE_LIGHT_AREA_SHAPE_GRID | |
| RE_LIGHT_AREA_SHAPE_CUBE | |
| RE_LIGHT_AREA_SHAPE_DISK | |
| RE_LIGHT_AREA_SHAPE_SPHERE | |
| RE_LIGHT_AREA_SHAPE_TUBE | |
Definition at line 41 of file RE_Light.h.