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#include "RE_API.h"#include "RE_ShaderHandle.h"#include <UT/UT_NonCopyable.h>#include <UT/UT_SharedPtr.h>#include <UT/UT_StringHolder.h>#include <UT/UT_StringMap.h>
Include dependency graph for RE_ShaderAtlas.h:
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| class | RE_ShaderAtlas |
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| typedef UT_SharedPtr < RE_ShaderHandle > | RE_ShaderHandlePtr |
Definition at line 23 of file RE_ShaderAtlas.h.