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SHOP/SHOP_POVMaterial.h
/*
* Copyright (c) 2023
* Side Effects Software Inc. All rights reserved.
*
* Redistribution and use of Houdini Development Kit samples in source and
* binary forms, with or without modification, are permitted provided that the
* following conditions are met:
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. The name of Side Effects Software may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY SIDE EFFECTS SOFTWARE `AS IS' AND ANY EXPRESS
* OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
* NO EVENT SHALL SIDE EFFECTS SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA,
* OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE,
* EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
#ifndef __SHOP_POVMaterial__
#define __SHOP_POVMaterial__
#include <
SHOP/SHOP_Node.h
>
namespace
HDK_Sample {
/// This is an mimial example of a non-script based material.
///
/// The material is designed to work with the POV renderer.
class
SHOP_POVMaterial :
public
SHOP_Node
{
public
:
SHOP_POVMaterial(
OP_Network
*parent,
const
char
*
name
,
OP_Operator
*entry);
~SHOP_POVMaterial()
override
;
bool
buildShaderString(
UT_String
&
result
,
fpreal
now,
const
UT_Options
*options,
OP_Node
*
obj
=0,
OP_Node
*sop=0,
SHOP_TYPE
interpret_type =
SHOP_INVALID
)
override
;
bool
buildShaderData(
SHOP_ReData
&
data
,
fpreal
now,
const
UT_Options
*options,
OP_Node
*
obj
=0,
OP_Node
*sop=0,
SHOP_TYPE
interpret_type =
SHOP_INVALID
)
override
;
protected
:
void
pigment(
UT_Vector3
&clr,
fpreal
time
);
OP_ERROR
cookMe(
OP_Context
&)
override
;
};
}
#endif
Generated on Mon Jun 5 2023 02:53:21 for HDK by
1.8.6