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#include <MaterialXGenShader/Export.h>#include <MaterialXGenShader/ColorManagementSystem.h>#include <MaterialXGenShader/ShaderNode.h>#include <MaterialXGenShader/Syntax.h>#include <MaterialXGenShader/TypeDesc.h>#include <MaterialXGenShader/UnitSystem.h>#include <MaterialXCore/Document.h>#include <MaterialXCore/Node.h>
 Include dependency graph for ShaderGraph.h:
 This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | ShaderGraph | 
| class | ShaderGraphEdge | 
| class | ShaderGraphEdgeIterator | 
Typedefs | |
| using | ShaderGraphInputSocket = ShaderOutput | 
| using | ShaderGraphOutputSocket = ShaderInput | 
| using | ShaderGraphPtr = shared_ptr< class ShaderGraph > | 
| A shared pointer to a shader graph.  More... | |
Shader graph class
Definition in file ShaderGraph.h.
| using ShaderGraphInputSocket = ShaderOutput | 
An internal input socket in a shader graph, used for connecting internal nodes to the outside
Definition at line 32 of file ShaderGraph.h.
| using ShaderGraphOutputSocket = ShaderInput | 
An internal output socket in a shader graph, used for connecting internal nodes to the outside
Definition at line 36 of file ShaderGraph.h.
| using ShaderGraphPtr = shared_ptr<class ShaderGraph> | 
A shared pointer to a shader graph.
Definition at line 39 of file ShaderGraph.h.