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ClosureLayerNodeMdl Member List

This is the complete list of members for ClosureLayerNodeMdl, including all inherited members.

_hashShaderNodeImplprotected
_nameShaderNodeImplprotected
addClassification(ShaderNode &node) const ShaderNodeImplvirtual
addInputs(ShaderNode &node, GenContext &context) const overrideCarryThinFilmParameters< ShaderNodeImpl >inlinevirtual
create()ClosureLayerNodeMdlstatic
createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const ShaderNodeImplvirtual
emitBsdfOverBsdfFunctionCalls(const ShaderNode &node, GenContext &context, ShaderStage &stage, const ShaderGenerator &shadergen, ShaderNode *top, ShaderNode *base, ShaderOutput *output) const ClosureLayerNodeMdl
emitBsdfOverBsdfFunctionCalls_thinFilm(const ShaderNode &node, GenContext &context, ShaderStage &stage, const ShaderGenerator &shadergen, ShaderNode *top, ShaderNode *base, ShaderOutput *output) const ClosureLayerNodeMdl
emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const overrideClosureLayerNodeMdlvirtual
emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const ShaderNodeImplvirtual
emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const ShaderNodeImplvirtual
getGraph() const ShaderNodeImplvirtual
getHash() const ShaderNodeImplinline
getName() const ShaderNodeImplinline
getTarget() const ShaderNodeImplinlinevirtual
initialize(const InterfaceElement &element, GenContext &context)ShaderNodeImplvirtual
isEditable(const ShaderInput &input) const overrideCarryThinFilmParameters< ShaderNodeImpl >inlinevirtual
ShaderNodeImpl::isEditable(const ShaderGraphInputSocket &) const ShaderNodeImplinlinevirtual
setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const ShaderNodeImplvirtual
ShaderNodeImpl()ShaderNodeImplprotected
~ShaderNodeImpl()ShaderNodeImplinlinevirtual