#include <color.h>
The ColorProcessor encapsulates a baked color transformation, suitable for application to raw pixels, or ImageBuf(s). These are generated using ColorConfig::createColorProcessor, and referenced in ImageBufAlgo (amongst other places)
Definition at line 22 of file color.h.
ColorProcessor::ColorProcessor |
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inline |
virtual ColorProcessor::~ColorProcessor |
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void |
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inlinevirtual |
void ColorProcessor::apply |
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float * |
data | ) |
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inline |
virtual bool ColorProcessor::hasChannelCrosstalk |
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const |
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inlinevirtual |
virtual bool ColorProcessor::isNoOp |
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const |
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inlinevirtual |
The documentation for this class was generated from the following file: