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HDK
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This is the complete list of members for CustomCodeNodeMdl, including all inherited members.
| _functionName | SourceCodeNode | protected |
| _functionSource | SourceCodeNode | protected |
| _hash | ShaderNodeImpl | protected |
| _inlined | SourceCodeNode | protected |
| _inlineFunctionName | CustomCodeNodeMdl | protected |
| _inlineSourceCode | CustomCodeNodeMdl | protected |
| _name | ShaderNodeImpl | protected |
| _outputDefaults | CustomCodeNodeMdl | protected |
| _qualifiedModuleName | CustomCodeNodeMdl | protected |
| _returnStruct | SourceCodeNodeMdl | protected |
| _sourceFilename | SourceCodeNode | protected |
| _useExternalSourceCode | CustomCodeNodeMdl | protected |
| addClassification(ShaderNode &node) const | ShaderNodeImpl | virtual |
| addInputs(ShaderNode &node, GenContext &context) const | ShaderNodeImpl | virtual |
| create() | CustomCodeNodeMdl | static |
| createVariables(const ShaderNode &node, GenContext &context, Shader &shader) const | ShaderNodeImpl | virtual |
| emitFunctionCall(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | SourceCodeNodeMdl | virtual |
| emitFunctionDefinition(const ShaderNode &node, GenContext &context, ShaderStage &stage) const override | CustomCodeNodeMdl | virtual |
| emitOutputVariables(const ShaderNode &node, GenContext &context, ShaderStage &stage) const | ShaderNodeImpl | virtual |
| getGraph() const | ShaderNodeImpl | virtual |
| getHash() const | ShaderNodeImpl | inline |
| getName() const | ShaderNodeImpl | inline |
| getQualifiedModuleName() const | CustomCodeNodeMdl | |
| getTarget() const | ShaderNodeImpl | inlinevirtual |
| initialize(const InterfaceElement &element, GenContext &context) override | CustomCodeNodeMdl | virtual |
| initializeForExternalSourceCode(const InterfaceElement &element, GenContext &context) | CustomCodeNodeMdl | protected |
| initializeForInlineSourceCode(const InterfaceElement &element, GenContext &context) | CustomCodeNodeMdl | protected |
| initializeFunctionCallTemplateString(const MdlSyntax &syntax, const NodeDef &node) | CustomCodeNodeMdl | protected |
| initializeOutputDefaults(const MdlSyntax &syntax, const NodeDef &node) | CustomCodeNodeMdl | protected |
| isEditable(const ShaderInput &) const | ShaderNodeImpl | inlinevirtual |
| isEditable(const ShaderGraphInputSocket &) const | ShaderNodeImpl | inlinevirtual |
| modifyPortName(const string &name, const MdlSyntax &syntax) const | CustomCodeNodeMdl | |
| resolveSourceCode(const InterfaceElement &element, GenContext &context) override | SourceCodeNodeMdl | protectedvirtual |
| setValues(const Node &node, ShaderNode &shaderNode, GenContext &context) const | ShaderNodeImpl | virtual |
| ShaderNodeImpl() | ShaderNodeImpl | protected |
| ~ShaderNodeImpl() | ShaderNodeImpl | inlinevirtual |