#include <GLTF_PrincipledShaderMaterialCodec.h>
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| | GLTF_PrincipledShaderMaterialCodec (const GLTF_ImportOptions &options) |
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| | GLTF_PrincipledShaderMaterialCodec (const GLTF_ExportOptions &options) |
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| virtual | ~GLTF_PrincipledShaderMaterialCodec () override |
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| bool | importMeshPrimitive (GU_Detail &gdp, const GLTF_Index mesh_idx, const GLTF_Index prim_idx, const GLTF_MeshInfo &mesh_info, GLTF_Reader &reader, GLTF_ErrorManager &errors) override |
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| bool | importMaterial (GU_Detail &gdp, const GLTF_Index mat_idx, GLTF_Reader &reader, GLTF_ErrorManager &errors, GA_AttributeOwner mat_attribs_owner=GA_ATTRIB_PRIMITIVE) override |
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| bool | exportMaterial (const OP_Node *mat_node, const GLTF_Index mat_id, fpreal time, const GLTF_MaterialInfo &mat_info, GLTF_Writer &writer, GLTF_ErrorManager &errors) override |
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| | GLTF_Codec (const GLTF_ImportOptions &options) |
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| | GLTF_Codec (const GLTF_ExportOptions &options) |
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| | GLTF_Codec (const GLTF_ImportOptions &import_options, const GLTF_ExportOptions &export_options) |
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| virtual | ~GLTF_Codec () |
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| virtual bool | exportMeshPrimitive (const GU_Detail &gdp, const GLTF_Index mesh_idx, const GLTF_Index prim_idx, GLTF_Writer &writer, GLTF_ErrorManager &errors) |
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| GLTF_PrincipledShaderMaterialCodec::GLTF_PrincipledShaderMaterialCodec |
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const GLTF_ImportOptions & |
options | ) |
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inlineexplicit |
| GLTF_PrincipledShaderMaterialCodec::GLTF_PrincipledShaderMaterialCodec |
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const GLTF_ExportOptions & |
options | ) |
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inlineexplicit |
| virtual GLTF_PrincipledShaderMaterialCodec::~GLTF_PrincipledShaderMaterialCodec |
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| ) |
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inlineoverridevirtual |
| static bool GLTF_PrincipledShaderMaterialCodec::isExtensionSupported |
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const char * |
ext_name | ) |
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inlinestatic |
The documentation for this class was generated from the following file: