#include <GU_RayIntersect.h>
Definition at line 42 of file GU_RayIntersect.h.
| GU_RaySerial::GU_RaySerial |
( |
| ) |
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inline |
| GU_RaySerial::~GU_RaySerial |
( |
| ) |
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inline |
| void GU_RaySerial::bumpSerial |
( |
| ) |
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inline |
| void GU_RaySerial::ensureListExists |
( |
int |
length | ) |
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inline |
| bool GU_RaySerial::firstTime |
( |
int |
idx | ) |
const |
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inline |
| bool GU_RaySerial::firstTimeWithReset |
( |
int |
idx | ) |
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inline |
| int64 GU_RaySerial::getMemoryUsage |
( |
bool |
inclusive | ) |
const |
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inline |
| int GU_RaySerial::getSerial |
( |
| ) |
const |
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inline |
| void GU_RaySerial::reset |
( |
int |
idx | ) |
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inline |
The documentation for this class was generated from the following file: