#include <HOM_NetworkShape.h>
Definition at line 120 of file HOM_NetworkShape.h.
HOM_NetworkShapeNodeShape::HOM_NetworkShapeNodeShape |
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const HOM_BoundingRect & |
rect, |
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const std::string |
shape, |
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const HOM_Color & |
color = UT_Color(UT_RGB, 1.0, 1.0, 1.0) , |
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float |
alpha = 1.0 , |
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bool |
fill = true , |
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bool |
screen_space = true , |
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bool |
smooth = true |
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) |
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inline |
std::string HOM_NetworkShapeNodeShape::__repr__ |
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overridevirtual |
float HOM_NetworkShapeNodeShape::myAlpha |
UT_Color HOM_NetworkShapeNodeShape::myColor |
bool HOM_NetworkShapeNodeShape::myFill |
bool HOM_NetworkShapeNodeShape::myScreenSpace |
bool HOM_NetworkShapeNodeShape::mySmooth |
The documentation for this class was generated from the following file: