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HdStMaterialNetwork Class Referencefinal

#include <materialNetwork.h>


struct  TextureDescriptor

Public Types

using TextureDescriptorVector = std::vector< TextureDescriptor >

Public Member Functions

HDST_API HdStMaterialNetwork ()
HDST_API ~HdStMaterialNetwork ()
HDST_API void ProcessMaterialNetwork (SdfPath const &materialId, HdMaterialNetworkMap const &hdNetworkMap, HdStResourceRegistry *resourceRegistry)
HDST_API TfToken constGetMaterialTag () const
HDST_API std::string constGetFragmentCode () const
HDST_API std::string constGetGeometryCode () const
HDST_API VtDictionary constGetMetadata () const
HdSt_MaterialParamVector const
GetMaterialParams () const
TextureDescriptorVector const
GetTextureDescriptors () const

Detailed Description

Helps HdStMaterial process a Hydra material network into shader source code and parameters values.

Definition at line 42 of file materialNetwork.h.

Member Typedef Documentation

Definition at line 98 of file materialNetwork.h.

Constructor & Destructor Documentation

HDST_API HdStMaterialNetwork::HdStMaterialNetwork ( )
HDST_API HdStMaterialNetwork::~HdStMaterialNetwork ( )

Member Function Documentation

HDST_API std::string const& HdStMaterialNetwork::GetFragmentCode ( ) const
HDST_API std::string const& HdStMaterialNetwork::GetGeometryCode ( ) const
HDST_API HdSt_MaterialParamVector const& HdStMaterialNetwork::GetMaterialParams ( ) const
HDST_API TfToken const& HdStMaterialNetwork::GetMaterialTag ( ) const
HDST_API VtDictionary const& HdStMaterialNetwork::GetMetadata ( ) const
HDST_API TextureDescriptorVector const& HdStMaterialNetwork::GetTextureDescriptors ( ) const
HDST_API void HdStMaterialNetwork::ProcessMaterialNetwork ( SdfPath const materialId,
HdMaterialNetworkMap const hdNetworkMap,
HdStResourceRegistry resourceRegistry 

Process a material network topology and extract all the information we need from it.

The documentation for this class was generated from the following file: