HDK
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#include <debuggingSceneIndexPlugin.h>
Public Member Functions | |
HDSI_API | HdsiDebuggingSceneIndexPlugin () |
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HD_API HdSceneIndexBaseRefPtr | AppendSceneIndex (const std::string &renderInstanceId, const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) |
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virtual HF_API | ~HfPluginBase () |
Protected Member Functions | |
HDSI_API HdSceneIndexBaseRefPtr | _AppendSceneIndex (const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) override |
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virtual HD_API HdSceneIndexBaseRefPtr | _AppendSceneIndex (const std::string &renderInstanceId, const HdSceneIndexBaseRefPtr &inputScene, const HdContainerDataSourceHandle &inputArgs) |
HdSceneIndexPlugin ()=default | |
HD_API | ~HdSceneIndexPlugin () override |
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HF_API | HfPluginBase ()=default |
Registers debugging scene index if env var HDSI_DEBUGGING_SCENE_INDEX_INSERTION_PHASE is an integer.
Definition at line 21 of file debuggingSceneIndexPlugin.h.
HDSI_API HdsiDebuggingSceneIndexPlugin::HdsiDebuggingSceneIndexPlugin | ( | ) |
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overrideprotectedvirtual |
Subclasses implement this to instantiate one or more scene indicies which take the provided scene as input. The return value should be the final scene created – or the inputScene itself if nothing is created.
Reimplemented from HdSceneIndexPlugin.