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HDK
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#include <RBD_ObjectTree.h>
Inheritance diagram for RBD_ObjectTree:Public Member Functions | |
| RBD_ObjectTree () | |
| virtual | ~RBD_ObjectTree () |
| void | appendObject (RBD_Object *obj, int idx) |
| void | findOverlapIdx (RBD_Object *obj, UT_IntArray &overlap) |
| void | setDirty () |
Protected Member Functions | |
| virtual void | appendObjectSubclass (RBD_Object *obj, int idx)=0 |
| virtual void | findOverlapIdxSubclass (RBD_Object *obj, UT_IntArray &overlap)=0 |
| virtual void | setDirtySubclass ()=0 |
RBD_ObjectTree is the consistent interface for object culling trees.
Definition at line 28 of file RBD_ObjectTree.h.
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inline |
Definition at line 31 of file RBD_ObjectTree.h.
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inlinevirtual |
Definition at line 32 of file RBD_ObjectTree.h.
| void RBD_ObjectTree::appendObject | ( | RBD_Object * | obj, |
| int | idx | ||
| ) |
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protectedpure virtual |
Implemented in RBD_ObjectTreeNone, RBD_ObjectTreeOBB, and RBD_ObjectTreeSphere.
| void RBD_ObjectTree::findOverlapIdx | ( | RBD_Object * | obj, |
| UT_IntArray & | overlap | ||
| ) |
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protectedpure virtual |
Implemented in RBD_ObjectTreeNone, RBD_ObjectTreeOBB, and RBD_ObjectTreeSphere.
| void RBD_ObjectTree::setDirty | ( | ) |
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protectedpure virtual |
Implemented in RBD_ObjectTreeNone, RBD_ObjectTreeOBB, and RBD_ObjectTreeSphere.