#include <RE_WindowDrawable.h>
Window drawable. It currently uses an OpenGL backend via QOpenGLWidget.
Definition at line 185 of file RE_WindowDrawable.h.
RE_WindowDrawable::RE_WindowDrawable |
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const QSurfaceFormat & |
format | ) |
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RE_WindowDrawable::RE_WindowDrawable |
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const QSurfaceFormat & |
format, |
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QWidget * |
parent, |
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QOpenGLContext * |
sharedContext |
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) |
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RE_WindowDrawable::~RE_WindowDrawable |
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override |
static const char* RE_WindowDrawable::drawableSurfaceTag |
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inlinestatic |
Return the string tag used to identify whether a QWindow is used a drawable surface for Houdini.
Definition at line 202 of file RE_WindowDrawable.h.
void RE_WindowDrawable::initializeGL |
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overrideprotected |
Return the Painter used to paint the contents of the drawable.
void RE_WindowDrawable::paintGL |
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overrideprotected |
Assign the drawable to the given window. The given drawable will be used to render the contents of the window.
static bool RE_WindowDrawable::shouldDrawNewUI |
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static |
Return true if the new UI skin should be drawn.
static const char* RE_WindowDrawable::widgetTag |
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inlinestatic |
static const char* RE_WindowDrawable::widgetWrapperTag |
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inlinestatic |
Return the string tag used to identify whether a QWidget is the wrapper widget of a drawable in Houdini.
Definition at line 207 of file RE_WindowDrawable.h.
The documentation for this class was generated from the following file: